Originally, this game came with and started something that became popular with the series: Firefight. While this wasn’t something I was particularly fond of, at least on ODST, it was still a huge selling point of the game. It feels odd not having it as a part of this game, even though we have the rest of the Halo franchise crammed into on disc to keep us somewhat busy. Another concern is the fact that I still ran into huge bugs while playing this game. One instance was when an audio queue wouldn’t play or even show available even though it was the second to last one available, so I knew it had to be in that specific location. Another instance was when Vergil, the ‘high priority asset’ I mentioned earlier, would not move from a spot when he was required to continue on, causing me to restart the level that I was almost finished with. All in all, this game was just a simple HD port, but they still put minimal effort into it, just so they could get it out quickly. Not much effort towards quality, though the game in of itself is still extraordinary in its own right.